I’ve looked at this Citrus Engine which is a platform game creator built with and for Flash before but previously it was not free to use. I check back in with it today and discovered that it is now perfectly free to use. I would assume that you need to be a somewhat experienced developer to be able to use the Citrus Engine because it uses ActionScript 3 but it also has a drag and drop Level Architect. The demo game on the homepage of their site is really really nice. Super smooth and contains very simple platform style functionality such as jumping and collecting items. And because it is built in Flash that means it will run on Android devices (and it might be possible to compile it in AIR for Android and iOS).

Here is a screen shot of the Level Architect that you could use to design levels for use in the Citrus Engine. According to their blog there are also other level editors available for the engine. Emanuele Feronato also has a blog post titled How to create a Flash platformer using Citrus Engine which shows how to build a simple level with Citrus Engine. It looks like he does it via code however. The level editor is also built in Adobe AIR.

I didn’t really want to dig into this platform creator when they were charging for it but now that it is free I’m sure I will find a project to use it with. If you aren’t quite into the coding part of creating games yet or if you just want to quickly prototype ideas before building your game in Citrus you might try to make your own games with the Pulado game designer first. If you run into the need for more advanced features and as you become more experiences with creating games then you could dive in and make something truely magical with the Citrus Engine.

Head over and test out the Citrus Engine for yourself here.

Advertisements